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Arcana Heart 3, Let's defeat that hateful Street Fighter IV!

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view post Posted on 25/7/2010, 17:18

CODEN

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ARCANA HEART 3
Gioco morto e povero con lolis e air combos => circo esotico

- system
- link




<3 SYSTEM <3



image

1 - Arcana
2 - Force Gauge
3 - Life Gauge
4 - Arcana Gauge

http://shoryuken.com/f2/arcana-heart-3-xbo...tml#post9251976

QUOTE
Standard movement:
walk (4/6), dash (44/66), jump(7/8/9), high jump (1/2/3 before your jump) , double jump (7/8/9 in midair), airdash (44/66 in midair)

Arcana Heart 3 uses a 5 Button System.
The layout is
ABC
D_E

A = weak attack
B = medium attack
C = strong attack
D = homing
E = arcana/other attacks

The attack buttons are self explanatory.

You also have 5E 2E and j.E. 5E and 2E are special normals which can be charged to become either a guard crush which sends your opponent flying towards the wall (5[E]) or a launcher (2[E]). Both are air-unblockable. When charged, these moves also gain the properties of the arcana you chose. For example: Thunder Saki uses 5[E] and the enemy hits it with an attack. The attack will clash with the charge frames of 5[E] due to thunder's ability to clash with just about everything. j.E is just an aerial normal with no arcana-based special properties. For many characters it knocks the enemy down, but each one has different uses.

Your primary combo string is A>B>C>E
You can add in certain moves, depending on your character's moveset to allow more moves. IE: 5A 2A 5B 6B 5C.
Also canceling usually works like this: normal > command normal > special > super > arcana super/arcana blaze. Not every move has every cancel property, so understand that you probably will never go this far.

Your homing button (D) is one of the big things which have changed since the beginning of Arcana Heart. Homing is what lets you fly into the air. As it name states, press D and you home in towards your opponent. You can adjust your trajectory by holding a direction during it. You no longer need to hold D during it to continue flying, you also will continue to fly until you take another action, whether it is attacking or blocking. There is no penalty for attempting to block thanks to the change in the system.Neutral homing (5D) is the fastest.

Homing uses NO METER, normally. However, for using Homing to cancel you have three options, all of which consume one bar from your total meter.

To offensively Homing Cancel, just press D after hitting with an attack. Arcana special moves are different, and they don't all follow the same rules. Some can be homing cancelled on whiff, most only on hit and/or block, and some not at all.

You also have two distinct defensive cancel options, both of which can be used in the air. Be careful, as both of these can be baited. It takes experience to know which one to use, and when.
1. 4D Guard Cancel: It's is exactly the same as you performing 4D any other time. You get a backdash with invincibility, which turns into normal homing(grounded 6D if you do it on the ground). During the backdash portion you're invulnerable, and after a certain amount of frames you can cancel into an air attack. Good for punishing obvious moves with a lot of recovery, and certain blockstrings.
2. 6D Guard Cancel: This is identical to the standard 6D, with one exception, you move forward with a temporary barrier which automatically clashes with all attacks(not throws). Good for punishing and sticking close to your opponent, or blowing through strings with short recovery that can't be punished any other way. You can cancel into specials very shortly after activating this GC, much faster than 4D.

Other commands:

Throw (A+D): Every character can use 3 different ground throws, and only 1 kind of air throw. Your 3 ground throws are neutral, back, and forward. Most neutral throws launch your opponent much like a 2E allowing you to combo, or do a short string which you can homing cancel to continue. They have a much larger tech window than the other throws. Forward and back throws leave your opponent on the ground, but have a smaller tech window. Air throws are all unique to each chara, and have many different properties.

Force gauge: This gauge located by your character's portrait controls 2 things, Burst and Extend Force. It will automatically refill by itself (or you can speed it up with Metal's charge) after usage. If you Extend Force, the gauge comes back very quickly in the matter of seconds. Bursting and Arcana Blaze make your Force Gauge refill very slowly. These two uses of that meter can only be used when the meter is 100%, so pay attention and learn to make the decision. Without the threat of EFC a lot of chars cannot do a lot of damage.

Arcana Burst (C+E): Depletes your force gauge near your character portrait to perform an un-punishable (though blockable) burst to knock your enemies away.

Extend Force (A+B+C): Drains your force gauge down to zero. Acts as a roman/rapid cancel, lets you free cancel air normals to make your air combos longer. Your attacks are faster, and your Arcana will give you additional properties through the duration. This also is the only way to use your Arcana's strongest attack, the Arcana Blaze. This move can only be performed while grounded.


Arcana Gauge: This is your "Super" bar located at the bottom of the screen. Everyone starts with 1 stock and you have a maximum of 3 stocks. You increase your gauge by attacking, blocking, and getting hit (There are exceptions, Metal can only increase by getting hit or using a command charge, Flower can increase theirs by sitting by a plant). If you use your gauge, you will see that it becomes red. Your maximum gauge will not increase until it becomes all gold again.

Super moves: Uses up one stock on your arcana gauge.

Critical Heart: This is your strongest move which uses all 3 stocks on your arcana gauge. If you use Extend Force, your Critical Heart becomes stronger, and either has an extension added to it, or there's an animation change.

Arcana Blaze: The strongest move which your arcana has to offer. You need to Extend Force and it's performed with 236A+B+C.

Teching: Explained in detail in the wiki here.
Differences is that the homing bar does not exist anymore, but ground and air teching with the D button uses no meter in AH3.

<3 LINK <3


www.arcsystemworks.jp/ah3/
www.examu.co.jp/arcanaheart3/
http://poverty.mizuumi.net/index.php/Arcana_Heart_3
 
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view post Posted on 26/7/2010, 09:33
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palla di cannone

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Io ed Alaska pronti a farci infettare dal genere LOLI..yum (-_-).

Prima domanda (vedrò di giocare un pò al 2 per PS2 nel frattempo):

La combinazione Arcana+Character è indipendente ?

Oppure ci sono delle speciali combinazioni chara+arcana ?

E, seconda domanda:

"You also have 5E 2E and j.E. 5E and 2E are special normals which can be charged to become either a guard crush which sends your opponent flying towards the wall (5[E]) or a launcher (2[E]). "

Il Burst di GG ?
 
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view post Posted on 26/7/2010, 11:57

CODEN

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Bravi :ehsi:
- indipendente, ma chiaramente certi pg funzionano meglio con certi arcana
- uhm no, sono semplicemente un'imbloccabile e un lanciere. Arcana Burst (C+E) = GG Bust (molto semplificato in realta')
- il 2 per PS2 e' una conversione fottuta in tanti modi... Io lascerei stare anche l'1, in questo sono cambiate troppe cose. Anche solo il fatto di non dover tener premuto D per fare homing cose penso sia una cosa da non sottovalutare

Nell'attesa giocherei Melty! Non ha nulla a che vedere ma e' bello da dio.
 
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Shiki pso
view post Posted on 5/8/2010, 11:23




dannazione, non vedo l'ora che esca per console :D
 
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Kazikal
view post Posted on 17/8/2010, 08:06




Tanto per non far sembrare morto il topic: www.youtube.com/watch?v=Kbqo6AwKd_4
Se cercate Arcana Heart 3 Tougeki Qualifier sul tubo, ci sono tanti bei match ^^

La data di uscita sembra essere intorno a natale.
 
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Kazikal
view post Posted on 23/8/2010, 12:55




Qualificazioni Tougeki:

CITAZIONE
A-1 Block - O-en (Kira) / Buchi (Yoriko)
A-2 Block - Kame (Kamui) / Kiyoshi (Elsa)
A-3 Block - ACT (Mei-Fang) / yuki mura (Lieselotte)

B-1 Block - kasumi LOVE (Akane) / dono (Konoha)
B-2 Block - pashi (Fiona) / macchi (Akane)
B-3 Block - shio (Weiss) / kazu niichan (Dorothy)
B-4 Block - momiji (Heart) / ryo (Weiss)
B-5 Block - Ashibe (Scharlachrot) / Dakku (Konoha)
B-6 Block - Tanukichi (Saki) / Woss (Lilica)
B-7 Block - Daifuki (Mei-Fang) / Shino (Clarice)
B-8 Block - peso (Scharlachrot) / komeiji satori (Elsa)
B-9 Block - tarou (Elsa) / saimon . burejinefu (Nazuna)
B-10 Block - kyouken (Zenia) / shirogoma (Angelia)
B-11 Block - furi ~ da (Lieselotte) / guriko noomake (Elsa)

C-1 Block - ken (Petra) / tomo (Catherine)
C-2 Block - zetsu na (Zenia) / morikata (Weiss)
C-3 Block - kaze oto LOVE (Lieselotte) / ABo (Petra)
C-4 Block - pegasasu tokibito (Konoha) / iwao fenikkusu (Heart)
C-5 Block - Shiroobi (Weiss) / Masuta (Mei-Fang)

D-1 Block - andou ~ (Catherine) / banbaban (Heart)
D-2 Block - shiroki chikara no sabaki (Akane) / kuroki ai no hankou (Heart)
D-3 Block - katsumi LOVE ❤ (Akane) / gaikichi (Saki)

E-1 Block - AKR 48 (Petra) / pedo yarou (Eko)
E-2 Block - chou chichi (Mei-Fang) / hijiri chichi (Petra)
E-3 Block - Katou rin ko (Clarice) / Yasuda ai hana (Scharlachrot)

F-1 Block - Higashi (Kamui) / Kaichou @ HK (Weiss)
F-2 Block - M-jima (Catherine) / Mark (Petra)
F-3 Block - REU (Angelia) / takaaki (Konoha)
F-4 Block - zero (Petra) / kuroe (Scharlachrot)

E lista pg qualificati:
CITAZIONE
Petra - 6
Weiss - 5
Akane - 4
Elsa - 4
Heart - 4
Konoha - 4
Mei-Fang - 4
Scharlachrot - 4
Catherine - 3
Lieselotte - 3
Angelia - 2
Clarice - 2
Kamui - 2
Saki - 2
Zenia - 2
Dorothy - 1
Eko - 1
Fiona - 1
Kira - 1
Lilica - 1
Nazuna - 1
Yoriko - 1
Maori - 0

Bello vedere i miei preferiti (al momento) in cima alla lista :D
 
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Ronove
view post Posted on 23/8/2010, 13:20




E pure ben spalmati i personaggi.

Weiss ftw
 
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view post Posted on 23/8/2010, 13:36
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palla di cannone

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Grazie mille per le info, Kazikal.

Premetto, io non ho mai giocato a nessun AH, ma la scelta dell'Arcana durante un match non è bloccata, vero ? Nel senso, da quel che ho capito, scegliere un'Arcana è come scegliere le Super Arts del 3S (sia le super che le special, in questo caso).

O no ?

Nessun amore per Maori ? Sarà difficilissima da usare, quindi...
image
 
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Kazikal
view post Posted on 23/8/2010, 14:18




Più o meno AH3 è un gioco bilanciato in termini di personaggi e difficoltà, infatti mi è suonato strano che uno dei personaggi non si sia qualificato. Comunque c'è anche da dire che ci sono parecchi personaggi con la possibilità di abbinargli arcana diversi che lo rende molto diversificato, quindi ci sta che sia andata a questo modo.

Le arcana le scegli solo ad inizio match quando scegli un personaggio, non so come funziona in SF.
 
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view post Posted on 23/8/2010, 14:35
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palla di cannone

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Si mi sono espresso male.

Nel senso che le scegli ad inizio match, ma se vinci, nel match successivo non sei obbligato a tenere la stessa Arcana, vero ?

 
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Shiki pso
view post Posted on 23/8/2010, 15:02




Petra rulla di brutto

comunque no, se non erro puoi cambiare comunque l'Arcana
 
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Kazikal
view post Posted on 23/8/2010, 20:53




CITAZIONE (Jinbe @ 23/8/2010, 15:35)
Si mi sono espresso male.

Nel senso che le scegli ad inizio match, ma se vinci, nel match successivo non sei obbligato a tenere la stessa Arcana, vero ?

Mi sa che non ho capito °_°

Allora un match è una partita. Una partita/match è divisa in round.

All'inizio della partita scegli l'arcana insieme al personaggio, una volta che un giocatore vince entrambi i round, il gioco torna alla schermata iniziale e puoi scegliere un nuovo pg ed una nuova arcana °_°
 
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view post Posted on 23/8/2010, 22:43
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palla di cannone

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CITAZIONE (Kazikal @ 23/8/2010, 21:53)
Mi sa che non ho capito °_°

Allora un match è una partita. Una partita/match è divisa in round.

All'inizio della partita scegli l'arcana insieme al personaggio, una volta che un giocatore vince entrambi i round, il gioco torna alla schermata iniziale e puoi scegliere un nuovo pg ed una nuova arcana °_°

Ah beh ;)

Allora, cerchiamo di capirci.

Jinbe sceglie pg/arcana e gioca vs Kazikal.

Jinbe vince contro Kazikal, e nel turno successivo del torneo deve giocare contro, uhm, Ronove.

Jinbe è costretto ad usare lo stesso pg perchè il torneo è a pg fisso, ma deve usare la stessa Arcana che ha usato contro Kazikal o può cambiare ? (il tutto da applicare ai tornei giapponesi/qualifier tougeki)
 
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Kazikal
view post Posted on 24/8/2010, 00:41




AAAAAH! Ma te parli del torneo! Credevo del gioco -.-
Se non sbaglio nel Tougeki non sei limitato ad un pg, ma scegli chi ti pare ad ogni incontro quindi anche l'arcana ^^
 
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Kazikal
view post Posted on 24/8/2010, 11:37




Aggiornamento sul listone Tougeki, sembra fosse sbagliato:
CITAZIONE
His list is wrong.
ACT definitely qualified with Maori.
People with stars are players I have a personal interest in.
Here's current updates from Japanese BBS, original names kept for nico/youtube/whatever purposes:
A-1:いわぶちあぜち
   :おーえん(Kira) ぶち(Yoriko) / OWEN and buchi
A-2:牛タン!
   :亀(Kamui) きよし(Elza) / kame* and kyoshi
A-3:Team大人の事情
   :ACT(Maori) 雪村(Liselotte) / ACT* and yukimura
B-1:たぬきち追悼 その3
   :かすみLOVE(Akane) 殿(Konoha) / Kasumi LOVE* and tono ('09 winners)
B-2:大山勢
   :まっち(Akane) ぱしー(Fiona) / macchi and poshii
B-3:T・M・T
   :しお(Weiss) カズ兄ちゃん(Dorothy) / shio and kaz onichan
B-4:主人公チーム
   :もみじ(Heart) りょ(Weiss) / momiji and ryo
B-5:MAGIコーポレーション
   :あしべ(Scharlachrot) ダック(Konoha) / ashibe* and dakku
B-6:たぬの恩返し
   :たぬきち(Saki) ウォーズ(Lilica) / tanukichi and wars
B-7:がけっぷち
   :しのやま(Clarice) だいふき(Meifang) / shinoyama and daifuki
B-8:人間の尊厳のために
   :ぺそ(Scharlachrot) 古明地さとり(Elza) / peso and komeiji satori*
B-9:邪魔なんだよ!
   :太郎(Elza) サイモン・ブレジネフ(Nazuna) / tarou and Simon Brezhnev*
B-10:ヒカゴ
   :狂犬(Zenia) しろごま(Angelia) / kyouken and shirogoma* (MY HERO)
B-11:ヤリこみ否定
   :ふり~だ(Liselotte) グリコのおまけ(Elza) / frieda and guriko no omake
C-1:たぬきち追悼 その2
   :けん(Petra) とも(Catherine) / ken and tomo
C-2:GO!GO!ガタAC
   :絶奈(Zenia) モリカタ(Weiss) / zetsuna and morikata
C-3:クラスSSS
   :ABo(Petra) 風音LOVE(Liselotte) / ABo and kazane LOVE*
C-4:馬鹿物語
   :ペガサスときびと(Konoha) いわおフェニックス(Heart) / pegasus tokibito and iwao phoenix
C-5:お風呂最後でしょ
   :白帯(Weiss) マスター(Meifang) / shiroobi and master
D-1:アンアアン
   :あんどぅ~(Catherine) バンババン(Heart) / andou~* and banbaban
D-2:極大消滅呪文
   :白き力の裁き“こうや”(Akane) 黒き愛の反抗“山中”(Heart) / shiroki chikara no sabaki "Kouya" and kuroki ai no hanou "yamanaka"
D-3:害確
   :克巳LOVE(Akane) がいきち(Saki) / katsumi LOVE* and gaimachi
E-1:2人だけの遊園地
   :AKR48(Petra) ペド野郎(Eko) / AKR49 and pedoyarou
E-2:ソーマドレッシング
   :超乳(ザーム)(Meifang) 聖乳(ソーマ)(Petra) / chouchichi and seichichi
E-3:ラブぷらむ+
   :加藤 凛子(Clarice) 安田 愛花(Scharlachrot) / katou rinko and yasuka manaka*
F-1:ゴッドエンペラー
   :ひがし(Kamui) 会長@HK(Weiss) / higashi and kaichou@HK
F-2:モンキーハウス
   :エムジマ(Catherine) マーク(Petra) / emujima and mach
F-3:モンゴルハウス
   :REU(Angelia) たかあき(Konoha) / REU and takaaki
F-4:らよさんらよさん
   :ゼロ(Petra) クロエ(Scharlachrot) / zero and chloe

Aliases because Arcana players are clowns:
komeiji satori is henvoke (winner of Tougeki Arcana '08) へんぼく
Simon Brezhnev is himajin (qualified for BBCS also as Litchi, plays near jiyuna) ひまじん
kyouken is pangya パンヤ
guriko no omake is yume ユメ
yamanaka is nao (I think this guy is also at jiyuna's local arcade, plays Ranga in BBCS) なお
katsumi LOVE (lol poor kasumi) is kamei aka girl guy, plays near heartnana キャメイ
gaikichi is white aran 白アラン
chouchichi (super boobs) is mabushin まぶしん
seichichi (sacred boobs) is karate kenji 空手健児
kazane LOVE is jackal ジャッカル
master is JEO
shiroobi is konomi 二宮
zetsuna is kamiyama 神山
morikata is LNT
katou rinko is zenji ゼンジ
yasuka manaka is plum プラム

Character breakdown:
6 Petra
5 Weiss
4 Heart Konoa Elza Akane Scharlachrot
3 Liselotte Catherine Meifang
2 Saki Kamui Clarice Zenia Angelia
1 Maori Yoriko Kira Fiona Dorothy Nazuna Eko Lilica

Overseas:
1 Weiss 1 Lilica
Other team unknown

 
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280 replies since 25/7/2010, 17:18   5998 views
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